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MakerMap Return to Challenge 05

Campus creative spaces

MakerMap

Find the right campus creative space for your project.

Explore equipment, hours, availability, and visit requirements across four places to make, record, test, and prototype.

Find a space

Start with your project

Find a Space

Choose what you need. You can select more than one.

3D Printing Video / Audio Laser Cutting Electronics Textiles Open Evenings

Showing all four creative spaces.

Explore the studios

Available Spaces

Current availability: Available Limited Busy

Build · prototype

Digital Fabrication Lab

Foundry Commons · Level 1

Mon–Thu, 9 am–9 pm · Fri, 9 am–5 pm

Turn a digital model into a physical prototype with staff nearby for setup and material questions.

Equipment & requirements

Equipment

  • FDM and resin 3D printers
  • Laser cutter and desktop CNC
  • Hand tools and prototyping materials

Before you start
Complete a general lab orientation. Bring a project file in STL, SVG, or DXF format.

Laser cutterSafety orientation certification required.

General lab orientation required

Record · edit

Lab photo

Media Production Studio

Northlight Center · Level 2

Tue–Fri, 10 am–8 pm · Sat, 10 am–4 pm

A quiet, flexible room for recording interviews, producing short video, and finishing an edit.

Equipment & requirements

Equipment

  • Two-camera video kit and tripods
  • Podcast microphones and audio interface
  • LED lighting, backdrop, and editing workstations

Before you start
Book a short room orientation before your first independent recording session.

Room orientation required

Wire · test

Electronics testing bench with a microcontroller, multimeter, and soldering station

Electronics Workshop

Signal House · Ground floor

Mon–Fri, 11 am–10 pm

Build and troubleshoot interactive objects at a shared bench with common components close at hand.

Bench safety briefing required

Sew · shape

Textiles & Prototyping Lab

Willow Design House · Level 1

Mon–Thu, 9 am–5 pm · Fri, 9 am–4 pm

Explore soft materials, wearable ideas, and fast physical mockups in a shared studio.

Equipment & requirements

Equipment

  • Sewing and embroidery machines
  • Vinyl cutter and heat press
  • Dress forms, cutting mats, and soft goods

Before you start
Attend the shared-studio orientation. Starter fabric and thread are available at the materials desk.

Shared-studio orientation required

At a glance

Compare Equipment

Compare the kinds of tools and preparation each space offers.

Space 3D Printing Laser Cutting Video / Audio Electronics Textiles Orientation Required
Digital Fabrication Lab YesYesNoBasicNoYes
Media Production Studio NoNoYesNoNoYes
Electronics Workshop NoNoNoYesNoYes
Textiles & Prototyping Lab NoVinylNoNoYesYes

Plan your visit

Getting There

Four studios sit along the central pedestrian route through the creative district.

Campus makerspace map
Campus Creative District · Visitor map

A few things to know

Before You Visit

Take a few minutes to get oriented before your first visit.

Featured video

A short introduction to web accessibility and W3C standards.

Video: W3C Web Accessibility Initiative. Used with attribution.

W3C transcript with description of visuals

Spoken textDescription of visuals
Hi! My name is Shadi Abou-Zahra. I'm the Accessibility Strategy and Technology Specialist at W3C, the World Wide Web Consortium, and today I'd like to tell you about web accessibility.Web Accessibility; Shadi speaking.
The Web is for many people an essential part of daily life. At work. At home. And on the road.People in an Internet cafe; someone in an office using a computer; someone sitting on a sofa using a laptop; someone using a mobile phone while walking.
Web accessibility means that people with disabilities can use the Web equally. For example, somebody who cannot use their arms, and uses a mouthstick to type. Or someone who cannot hear well, and uses captions to watch videos. Or someone who cannot see well, and uses a screen reader to read aloud what's on the screen.Shadi speaking; someone using a mouthstick to type; someone using a hearing aid; someone using a screen reader.
Accessibility has many benefits. For example, captions benefit anyone in a loud or in a quiet environment. And good color contrast works better when there is glare. Also people with age-related impairments, such as reduced dexterity, benefit. In fact, everyone has a better user experience with an improved layout and design.Someone watching a video with captions in an office; someone looking at a mobile phone with glare on the screen; someone with tremors using a mouse with difficulty; two people smiling at a well-designed website.
A lot of accessibility can be built into the underlying code of websites and applications. Web technologies from W3C, such as HTML, provide many accessibility features. For example, to provide textual descriptions for images, which are read aloud by screen readers and also used by search engines. Also headings, labels, and other code supports accessibility and improves the quality overall.Shadi speaking; HTML code; example code for image descriptions, headings, and labels.
Good authoring tools, such as wikis, content management systems, and code editors, help create accessible code, either automatically or with input from the author. Also web browsers, media players, and apps need to support accessibility features.An authoring tool used to create web content; a web browser displaying web content.
W3C provides standards to help make the Web accessible, which are internationally recognized by governments and businesses. Most well-known is the Web Content Accessibility Guidelines - WCAG. WCAG is also ISO 40500, and adopted in the European standard called EN 301 549. It is built around four core principles:Shadi speaking; Web Content Accessibility Guidelines, WCAG, ISO 40500, and EN 301 549.
First, Perceivable, for example, so people can see the content, or hear it. Operable, for example, so people can use the computer by typing, or by voice. Understandable, for example, so people get clear and simple language. And Robust, so people can use different assistive technologies.Someone typing on a tablet and listening with headphones; someone speaking to a computer; two people looking at a dense website; someone using screen magnification.
Besides WCAG, W3C also provides the Authoring Tool Accessibility Guidelines - ATAG, which defines requirements for content management systems, code editors, and other software. And the User Agent Accessibility Guidelines - UAAG, defines requirements for web browsers and media players.Authoring Tool Accessibility Guidelines - ATAG; User Agent Accessibility Guidelines - UAAG.
There are over one billion people with disabilities, or about 15-20% of the population. The UN Convention on the Rights of Persons with Disabilities defines that access to information, including the Web, is a human right. Most countries around the world have ratified this UN convention, and several have adopted binding policies too. Yet regardless of any laws and regulations, implementing the accessibility standards is essential for people with disabilities, and useful for all.Shadi speaking.
For more information on web accessibility, visit w3.org/WAI.W3C Web Accessibility Initiative, w3.org/WAI.

General visitor expectations

  • Check in with the studio host when you arrive.
  • Use equipment only after the relevant orientation.
  • Keep shared work areas clear and return borrowed tools.
  • Ask a staff member before changing equipment settings.

Start with a conversation

Request an Orientation

Tell the studio team a little about your project and when you can visit.

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Preferred space (required)

Experience level (required)

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